Mapúa Malayan Colleges Mindanao

Bachelor of Science in Pharmacy

Start your journey in healthcare with a Bachelor of Science in Pharmacy and gain hands-on experience in patient care and pharmaceutical sciences.

Pharmacyst

BS Pharmacy Program Overview

The Bachelor of Science in Pharmacy is a four-year degree program that is designed to prepare students to be globally competent pharmacists. The program allows students to learn community pharmacy, hospital pharmacy, industrial pharmacy, and manufacturing through extensive lectures, laboratory work, research, and local and international pharmaceutical exposures.  

A pharmacy degree from Mapúa MCM provides opportunities for students to learn international pharmaceutical practices through its global internship and exchange program in pharmacy schools abroad, especially those who are part of Arizona State University®’s partner universities.

Graduates of the BS Pharmacy program can explore careers across various fields, including pharmaceutical manufacturing, production planning and inventory control, quality assurance, research and development, regulatory affairs, academe, hospital pharmacy, clinical pharmacy, community pharmacy, cosmetics industry, veterinary industry, clinical research, government service, and sales or marketing.

Enhance Your Pharmacy Education with an International Education

The Bachelor of Science in Pharmacy program at Mapúa MCM is enriched through its collaboration with Arizona State University®, offering a transformative degree in pharmacy education.

Advanced and Immersive Facilities

Train in cutting-edge labs and hands-on settings that simulate real-world pharmaceutical practice.

Global Readiness

Gain global perspectives and industry insights through internationally aligned coursework and teaching methods.

Digital Mastery

Master digital tools that give you a competitive edge in the pharmacy profession.

BS Pharmacy Program Educational Objectives

Three years after graduation, graduates of the BS Pharmacy program shall be:

  • Manage drug facilities based on ethical business principles;
  • Conduct research on topics and concerns relating to pharmaceuticals.
  • Participate in ongoing professional development and lifelong learning. 
  • Participate in a range of community-based pharmacy-related activities as well as dealing with environmental issues and concerns. 

BS Pharmacy Student Outcomes

Graduates of the Bachelor of Science in Pharmacy program are expected to demonstrate the following competencies upon completion.

  • Adhere to legal requirements, practice standards and code of ethics for the pharmacy profession. 
  • Apply knowledge and skills of mathematics, health sciences, social sciences, psychosocial sciences, physical sciences, environmental and natural sciences, and information technology, and other advanced technologies to the practice of pharmacy. 
  • Apply suitable techniques and principles I the compounding, storage, and manufacturing, distribution, administration, and disposal of pharmaceutical (biologicals) products to ensure quality, safety, and efficacy of products. 
  • Dispense pharmaceutical products according to practice standards with provision of relevant information based on sound scientific evidence. 
  • Collaborate effectively with the patients and other members of the health care team. 
  • Conduct or participate in research activities according to guidelines of scientific research and dissemination of findings for utilization. 
  • Demonstrate efficiently and effectively key responsibilities in any organization. 
  • Integrate patient safety with entrepreneurial activities. 
  • Facilitate learning of selected learners for specific purposes (patients, students, peers, staff, other health professionals). 
  • Communicate effectively using culturally appropriate language. 

Career Opportunities for BS Pharmacy Graduates

Graduates of the BS Pharmacy program may pursue a career in community, hospital, industrial, and regulatory pharmacy, where they apply clinical knowledge and patient-focused care across diverse healthcare settings.
Pharmaceutical Manufacturing Production Logo

Pharmaceutical Manufacturing/Production

Production Planning Logo

Production Planning And Inventory Control

Quality Assurance Logo

Quality Assurance

Academe Logo

Academe

Regular Affairs Logo

Regulatory Affairs

Research and Development Logo

Research And Development

pharmacy icon

Hospital Pharmacy

clinical pharmacy icon

Clinical Pharmacy

Community Pharmacy Icon

Community Pharmacy

cosmetics icon

Cosmetics Pharmacy

dog caring icon

Veterinary Industry

Clinical Research Logo

Clinical Research

Government service icon

Government Service

Health publication icon

Health Publications

Sales Marketing Icon

Sales or Marketing

Institutional Pharmacy Logo

Institutional Pharmacy

BS Pharmacy Program Curriculum

The BS Pharmacy program blends classroom instruction, lab work, and field training in pharmaceutical sciences, equipping students with the skills needed for practice in various healthcare and industry settings.

This is an introductory course in drawing designed to develop visual ability and means of visual expression through graphic renditions. This skill-building course allows students to learn the basic techniques and principles in drawing, which can be used in the pre-production and production stages of multimedia.

Course unit(s): 2.0 units
Credit hour(s): 1.5 hours (lec); 3.0 hours (lab)
Prerequisite(s): None
Co-requisite(s): None

This course intends to develop foundational skills in animation and other multimedia applications. It deals with the concepts and practices necessary to visually articulate three-dimensional life forms. Topics include human anatomy, contour lines, value, gesture, proportion, figure-ground relationship and composition.

Course unit(s): 2.0 units
Credit hour(s): 1.5 hours (lec); 3.0 hours (lab)
Prerequisite(s): MMA020P
Co-requisite(s): None

This is an introductory course that commences from a discussion on the history, principles, and practices, and the various visual, audio, and textual elements in the use of various media technologies in the production of multimedia expressions. Through understanding the fundamentals and trends in the Multimedia Industry, the course develop students’ competency in evaluating creative briefs and client requests and proposing solutions to their needs.

Course unit(s): 3.0 units
Credit hour(s): 4.5 hours (lec)
Prerequisite(s): None
Co-requisite(s): None

This course introduces the students to the origins of symbolic and pictographic communication, and the contexts and technological advances in the development of typography, printing, and illustration. It also discusses the key designers and design movements and their impact on contemporary image interpretation.

Course unit(s): 3.0 units
Credit hour(s): 4.5 hours (lec)
Prerequisite(s): None
Co-requisite(s): None

Orients the student on the basic elements of design chosen to convey the message – beyond the actual words or photos used. Knowledge on these basic elements determines how well a design communicates the desired message.
This course introduces the students to different principles and elements of design, methods of design, design and message conceptualization, and factors affecting design. It is intended to provide a solid foundation upon which further exploration in visual communication may be built.

Course unit(s): 3.0 units
Credit hour(s): 3.0 hours (lec), 4.5 hours (lab)
Prerequisite(s): MMA020P
Co-requisite(s): None

This course explores the basic elements and principles of color, introducing color design for a range of visual effects for multimedia projects. Topics include the development of color perception, expression, and application in traditional and digital arts.

Course unit(s): 3.0 units
Credit hour(s): 3.0 hours (lec), 4.5 hours (lab)
Prerequisite(s): MMA103P
Co-requisite(s): None

This course introduces students to the aesthetic principles and technical aspects of digital photography and aims to develop quality pixel-based photography. It provides students a background of creative and efficient uses of current tools and technologies such as digital darkroom computer programs to enhance images for various multimedia applications.

Course unit(s): 3.0 units
Credit hour(s): 3.0 hours (lec), 4.5 hours (lab)
Prerequisite(s): MMA103P
Co-requisite(s): None

This course introduces students to the fundamentals of good writing for different media genres and platforms, especially for new media such as blogs, websites, social networking sites, audio, video,and other media-convergent forms. Current trends and the future of digital media will be emphasized.

Course unit(s): 3.0 units
Credit hour(s): 4.5 hours (lec)
Prerequisite(s): ENG040
Co-requisite(s): None

This course introduces students to the craft of typography as the foundation of digital texts. Terminology in the field such as the type specification, copy-fitting, and kerning are discussed in relation to their impact to over-all layout and design. Students are taught the necessary rules and details associated with the proper setting of type in order to communicate in a clear and efficient manner.

Course unit(s): 3.0 units
Credit hour(s): 3.0 hours (lec), 4.5 hours (lab)
Prerequisite(s): MMA103P/ MMA104P
Co-requisite(s): None

This paired course utilizes Adobe Flash/Animate and Adobe After Effects to generate images and animations. Students will be working in a team environment with members assigned specific tasks such as animating, sound designing, drawing, directing and editing. A short flash animation running not less than 2 minutes is required for the final assessment.

Course unit(s): 3.0 units
Credit hour(s): 3.0 hours (lec), 4.5 hours (lab)
Prerequisite(s): MMA021P
Co-requisite(s): None

This course introduces the student to different aspects of film from historical, social, technical, and theoretical foundations of film as art. The course acquaints the student on how film is created through different aspects of film production. This course teaches the student that film is a formal construct can be understood.

Course unit(s): 3.0 units
Credit hour(s): 3.0 hours (lec), 4.5 hours (lab)
Prerequisite(s): MMA105P; MMA106
Co-requisite(s): None

The principles of design govern that placement and structure as they apply to typical desktop publishing projects including logos, ads, brochures, business cards, newsletters, books, and to some extent, web pages and other multimedia outputs.

Course unit(s): 3.0 units
Credit hour(s): 3.0 hours (lec), 4.5 hours (lab)
Prerequisite(s): MMA105P; MMA107P
Co-requisite(s): None

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